Gamers enjoying the “retro recroom” at gamercamp
Institutional and informal game play: What’s at stake for learning?
The image above is from Gamercamp, a Toronto gaming unconference where I moderated a panel on “Play”. What I saw there and pictured above was an awesome example of truly holistic, situated, informal learning. And the [...]
Last week, one of my media course (ed PD) classmates talked about the ongoing struggle to help students make sense of the flood of information online. She cited a negative experience with wikipedia, which resulted in an energetic exchange about the merits (and challenges) with open online content.
It’s not about “authority” nor should it [...]
Back in June of 2008, many tech writers speculated that the iPhone might not go big in Japan. For my part, I wondered if philosophical and cultural differences might constitute barriers to adoption. I reasoned that the challenges would be practical as well as aesthetic.
Read the rest of my article at Howard Rheingold’s Smartmobs.
Crossposting of my Smartmobs piece “Cell phones in Japan: Go big or Big Mind?“:
Apple’s 3G iPhone may well hit all the right notes with North American consumers but will it go big in Japan? WIRED writer Lisa Katayama isn’t so sure:
“Steve Jobs’ new iPhone, expected to be unveiled Monday, is headed to [...]
My article below was originally published in Mindjack Magazine online.
October 28, 2002 | There has never been a better time to read the work of comic book legend Warren Ellis. From the formulaic pornography of news coverage to the on-going ineptitude of our world “leaders”, Ellis delivers an intelligent and savagely funny antidote [...]
My article below originally published in Mindjack Magazine online.
April 29, 2002 | If there’s a message of the for dummies age it’s that nothing is beyond our grasp. And our desire to believe this is reinforced by trends like usability, which privilege economy over elucidation. No one anticipated it all better than Marshall McLuhan, [...]