My first machinima

My first machinima – Virtual World Learning v. H1N1
The above “news report” on H1N1 and virtual worlds is part of an assignment I just completed for an additional qualification course in Media at York University. The idea was to create two news reports in two different media. I chose to do a print story (forthcoming) [...]

Books: Media Meltdown – A Graphic Guide Adventure (in media literacy!)

As a media producer, educator and outspoken advocate of emergent media pedagogy (social and participatory media, Remix culture, Open Source publishing and production, Creative Commons open licensing and citizen media in all forms), I’m delighted to announce the launch of my (full disclosure) partner, author, Liam O’Donnell’s newest graphic novel, Media Meltdown. While I am [...]

The hidden curriculum of 21st century learning

I was recently solicited for my thoughts on the key priorities for 21st Century learning and surprised myself – and my client – with the answer. Prior to this query, I might have rhymed off the usual classroom2.0 mantra: blogging, social media, virtual worlds, mobile technology and, of course, multi-tasking. But the more I [...]

Open minds, open tools, open education

Mozilla/Creative Commons Open Education Course – Seminar 1
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These are the slides from our first session of the Mozilla Open Education course. As you can see, this is a truly inspired project that combines big picture vision (open education as a movement) with practical outcomes (using Mozilla/CC to create applied tools and [...]

Exploring open education with Mozilla

This coming week I’ll be starting Mozilla’s open education course as a component of my ongoing professional learning and development with emergent digital pedagogies. From the course objectives:
“The course helps educators develop basic skills in three three broad areas — open licensing, open technology, and open pedagogy — to help them apply ‘open’ in their [...]

Dunbar’s number: Social capital v. social signal in Twitter

NOTE: The following post was originally published in my Twitter blog “Beyond 140.” Find more of my Twitter-specific posts there.
“Dunbar’s number is a theoretical cognitive limit to the number of people with whom one can maintain stable social relationships. These are relationships in which an individual knows who each person is, and how each person [...]

Writing for the Web2.0: Usability is still king

Since graduating with an English literature degree ten years ago, I’ve made a good part of my living writing web and interactive content. Much of what I learned comes from online journalism practices, web usability via Nielsen and the web style guides I’ve worked with on various projects.
Last year, I put all the basics [...]

Edusurfing with PMOG

This is PMOG, an online game that allows you to earn data points, level up and create thematic “missions” from your web surfing. You can also create portals from one page to another or drop some loot or a mine on a page for another PMOG player to discover. All you need is a [...]