Publications

Background:

MA candidate York University’s joint program in Communication and Culture (2011-2012)
Researcher with Ryerson University’s Experiential Design and Gaming Environments lab (2011-present)

Research interests:

  • informal and affinity-based learning and play in digital gaming and social spaces
  • inclusive and adaptive practices that promote autonomy and inclusivity in digital gaming and social spaces
  • critical pedagogies for digital learning and play and the hidden and null curriculum
  • privacy and autonomy in children’s digital play and learning environments

Recent publications

Nolan, J., Raynes-Goldie & K., McBride, M. (2011). Stranger Danger: Exploring Surveillance, privacy and autonomy in children’s use of social mediaCanadian Children.

Articles (in progress)

Nolan, J., McBride, M. (2012). Listening to Play: Exploring the hidden and null curricula of game-based learning. Status: In progress

Nolan, J. McBride, M. (2012). Beyond ages and stages: Mediating children’s learning and play in mixed-age digital gaming environments. Status: In progress

Author (Scholarly Text)

McBride, Melanie. (Forthcoming: 2012/13) Working title: “Digital Pedagogy Handbook: Critical Strategies for Emergent Learning.” London/New York, Continuum Publishing Group Ltd.

Popular Articles

LinkedOut: Blogging, equality and the future – Mindjack Magazine (2004)

BrokenSaints Brooke Burgess interview” – Mindjack Magazine (2005)

Linked Out: Blogging, Equality and the Future” – Mindjack Magazine (2004)

Reading McLuhan” – Mindjack Magazine (2002)

The Transmetropolitan Condition: Warren Ellis interview” – Mindjack Magazine (2002)

Orbiting Hugh Marsh” – The Jazz Report, 2006.

Popular online posts:

McBride, M. (December 2010).”Gamification, gaming, edugames: Keeping it real.” Melanie McBride Online.

McBride, M. (September 2010).”[machinima] Epic Journey: Flying to learn.” Melanie McBride Online.

McBride, M. (September 2010).”Boss drops v. grades (or why I spent two weeks acquiring an imaginary weapon)”

McBride, M. (September 2010).”Back to school: Whose priorities? Whose vision” Melanie McBride Online.

McBride, M. (February 2010).”Situated Learning in WoW: Exploring Random dungeons (PUGs).” Melanie McBride Online. [html]

McBride, M. (August 2010).”Classroom Management 2.0: An holistic vision.” Melanie McBride Online.

McBride, M. (May 2010).”Classroom2.0: Critical pedagogy v. edu-branding.” Melanie McBride Online.

McBride, M. (2009). “Bad dataplans killing iPhone adoption in Japan. Canada.” Howard Rheingold’s Smartmobs. [html]

McBride, M. (2009). “Horizon Report: Mobile tech is key for education.” Howard Rheingold’s Smartmobs.

McBride, M. (2009). “Extraordinary mobile volunteering.” Howard Rheingold’s Smartmobs.

McBride, M.(2009). “Cell phones in Japan: Go big or Big Mind?” Howard Rheingold’s Smartmobs.

McBride, M.(2009). “The hidden curriculum of 21st century.” Melanie McBride Online.

McBride, M. (2009).”Attention and dissonance in the age of social media.” Melanie McBride Online.

McBride, M.(2009).”Privacy is a digital literacy – and a right.” Melanie McBride Online.

McBride, M.  (2008). “Gilberto Gil’s musical zeitgeist.” Howard Rheingold’s Smartmobs.

McBride, M. (2008). “The global village is mobile.” Howard Rheingold’s Smartmobs.

McBride. M. (2008). “[Steal This] Personal Social Media Policy.” Howard Rheingold’s Smartmobs.

McBride, M. (2008).”Classroom2.0: Avoiding the “creepy treehouse.” Melanie McBride Online.

McBride, M.  (2008).”Howard Rheingold: “Training attention” with wired learners.” Melanie McBride Online.

McBride, M.  (2008).”Classroom2.0: Twitter, del.icio.us and participatory learning.” Melanie McBride Online.

McBride. M. (2008) “Twitter explained: Boilerplate.” Howard Rheingold’s Smartmobs.